During my time at Obsidian Entertainment I had the pleasure of working on the game Tyranny.  I was one of the first artists on the project and worked closely with the Lead Artist to develop the visual style for the game.  Following concept art, I created the first scene as a Visual Target for the style and aesthetic of the game.  The second image is of one of Tyranny’s “Sky Pillars” which were used throughout the game.  The background for the scene was painted by the very talented Brian Menze.